(though it's pretty thin), with the obvious changes being:

changing as you get more into shapeshifting and lose your humanity has potential). VariantLunarTells

This is the biggie. Instead of "Ranged Combat" and "Unarmed Combat" and "Survival and Healing" use "Shapeshifting: Animal Characteristics" and "Primal Emotion: Terror" and "Moonlight: Illusion". VariantLunarCharmTrees


Feel free to edit the above, but please try to keep it roughly heirarchal, and avoid more than excepts from White Wolf's products; I'd like to work this into a printable product (i.e. free PDF document) at some point in the future. --bts

"avoid more than excepts"--sorry, just not parsing this. Huh Also, if we're trying to keep within bounds of information about Lunars given in various exalted books with the exception of Lunars (or even including it) compiling a list of actual information we want to stick to would be a Good Idea. --jesse cox.

I mean to avoid infringing White Wolf's copyrights: do not copy more than excerpts for purposes of review or criticism. You're right about that last... I suppose "like they're described in the core book" is pretty close: Primal Illusionists, scarred by centuries in the Wyld. --bts

... --bts, 2004/06/02 22:44 EST
http://forum.rpg.net/showthread.php?threadid=53388&perpage;=10&highlight;=lunar%20charms&pagenumber;=61 has some really cool Charm ideas.

VariantLunars (last edited 2006-05-31 19:17:58 by BrianSniffen)